Support > Niloom.AI Documentation
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  • General
  • Advanced Content Creation Studio
  • 3D Preview
  • Inspector
  • Inspector Asset Settings
  • Decision Tree
  • Audio Voice
  1. [Hidden Work in Progress]

+ Glossary

Last updated 8 months ago

General

AR/VR

  • AR (Augmented Reality) overlays digital content on the real world through devices like smartphones and AR glasses.

  • VR (Virtual Reality) immerses users in a fully digital environment using VR headsets.

Advanced Content Creation Studio

3D Preview

Collider

A collider is an invisible shape or boundary around a 3D object that defines its physical presence for collision detection and physics interactions.

Pivot Point

A pivot point is the central reference point of a 3D object around which it rotates or scales. It serves as the object's origin for transformations and is crucial for precise positioning and manipulation within the game environment.

Scene Components (Asset Nodes)

The building blocks of a scene, representing elements like objects, assets, or behaviors in a project. These nodes are used to structure and manage interactions within a project.

Scene Sub-Components (Sub-nodes)

Smaller parts or sections of a node that contribute to the behavior or appearance of the main component.

Inspector

Inspector Asset Settings

Animation & Movement

Embedded Animation

Pre-created animations that are built into a 3D model, typically used for standard movements like walking or gestures

Injected Animation

Custom animations added externally or dynamically during the creation process to modify or enhance an object's movement

Facial (Lipsync)

Animation used to synchronize a character's lip movements with speech or dialogue, ensuring a natural flow between the voice and facial expressions.

Decision Tree

A system used to create interactive experiences by structuring choices and paths for users to determine what happens next, based on specific decisions or inputs.

Logic

In the context of a decision tree, logic helps to create different paths or outcomes that the story might follow depending on user interactions or predefined criteria.

Logic Nodes are specific points within a decision tree where these conditions are evaluated, and the story can branch into different directions based on the outcomes of the logic applied.

Logic Node

Logic Nodes are specific points within a decision tree where these conditions are evaluated, and the story can branch into different directions based on the outcomes of the logic applied.

Audio Voice

Scripted Conversation: pre programmed

AI Voice

Recorded Voice

Improvised Conversation (AI Agent)

Collider (Middle Green Line) & Pivot Point (Green Frame
Component (Asset Node) Hoover Car, Sub-Component (Sub-Node) Light & Movement